I build stories, worlds, and narrative systems.
My work spans original film and television, publishing, licensed franchises, and;narrative strategy — exploring how character, choice, and consequence create stories people want to inhabit.

I design story systems —
the characters, choices, and consequences that shape worlds.

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Story Worlds

Original stories and worlds across film, television, publishing, and serialized fiction.

Narrative Systems

Frameworks for understanding how character, culture, choice and consequence shape stories.

Franchise Storytelling

Work within established worlds including Star Trek, The Office, Godzilla, Aquaman, Ultraman.